Rain Bourne Game Project


Posted July 31th, 2011 in Development by Murilo Cadanus da Costa

Rain Bourne is a game made with Unity3D and PlayMaker plugin.

Invaders ASCII terminal game prototype


Posted July 31th, 2011 in Development by Murilo Cadanus da Costa

A prototype of a ASCII terminal game, developed in C and Obj-C, using CoreAudio and NCurses API.

Game Dev AI with Unity3D and Playmaker


Posted July 31th, 2011 in Development by Murilo Cadanus da Costa

An example of game development with Unity3D and AI behavior with Physics.Raycast, also using state machine with Playmaker.

Multiplayer Game with Unity3D


Posted July 31th, 2011 in Development by Murilo Cadanus da Costa

Multiplayer Game made with unity 3d and playmaker.

Mr Fall iOS Launch Trailer


Posted July 31th, 2011 in Development by Murilo Cadanus da Costa

Help Mr Fall in this epic adventure to find diamonds, but be careful the world is full of traps and dangerous creatures.

Game Development MrFall


Posted April 19th, 2011 in Development by Murilo Cadanus da Costa

Video containing a preview of the game MrFall. The game is a 2D platform with the classical model of jump on enemies, but we have ideas that go beyond that.

We are using Unity 3D and the game development is in a very early stage.

Resta 1 iPhone game


Posted March 2th, 2011 in Games by Murilo Cadanus da Costa

Available on the App Store.

Game Development SkyFighters


Posted March 2th, 2011 in Development by Murilo Cadanus da Costa

SkyFighters is a combat card game where the player choose their aircraft to duel. The player wins the match when destroy the squad or base of his enemy.