Rain Bourne Game Project
Posted July 31th, 2011 in Development by Murilo Cadanus da Costa
Rain Bourne is a game made with Unity3D and PlayMaker plugin.
Rain Bourne is a game made with Unity3D and PlayMaker plugin.
A prototype of a ASCII terminal game, developed in C and Obj-C, using CoreAudio and NCurses API.
An example of game development with Unity3D and AI behavior with Physics.Raycast, also using state machine with Playmaker.
Multiplayer Game made with unity 3d and playmaker.
Help Mr Fall in this epic adventure to find diamonds, but be careful the world is full of traps and dangerous creatures.
Video containing a preview of the game MrFall. The game is a 2D platform with the classical model of jump on enemies, but we have ideas that go beyond that.
We are using Unity 3D and the game development is in a very early stage.
Available on the App Store.
SkyFighters is a combat card game where the player choose their aircraft to duel. The player wins the match when destroy the squad or base of his enemy.